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Registered: 27 days ago
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27 days ago
Raiding in the "Wilderness", please Allow it

i completely agree. Towny is fantastic when you add the ability to raid, start wars between towns! I used to play on a server where there was 0 protection signs or anything like 'no switch for outsiders', even in towns. Towns had massive lava filled walls around them like kingdoms (these were made for you 100x100 square by an admin with the magic wand plugin) and were all open to raiding whenver you wanted. The only rule was, don't purposely grief for the sake of griefing e.g you could dig up a floor to find a secret vault, or break through kingdom walls, but if you just took apart someones house clearly there to destroy the town not to raid it, then admins would replace the materials and ban the greifer. It worked so well, with a massive 10k map (which we are getting), kingdoms were well hidden and miles away from each other and spawn as were any house in the wilderness so raiding was a big effort, you had to walk for miles, get your stuff and then walk back, it wasnt a simple 5 minute jog from spawn grab your stuff and leave. People would always get stuff stolen, it was great! Any 'rares' you have, you just had to keep on your person, or hide them in a great hiding place, under your house, in a secret vault wherever (maybe more people will pay for vaults from the store) dont tell anyone! set it as second /home). It added a brilliant real aspect to the server. If your stuff gets found it gets taken so make sure you hide it well! With the current rules, towns cant be touched or raided, whats the point? May as well just have a non pvp server with no towns. In the other server, kingdoms (towns) were a safe haven, safety with others looking out for each other, a big lava filled wall around you. People were on more, towns werent just for anyone like now cause they were 150k to make, and then you'd end up wiht less towns but more people in each town! it was 10/10! We dont have to adopt this exactly, but the only thing i dislike about this server is the lack of raiding between towns, keeping it at a strong 9/10, is the lack of raiding and too much protection! 

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